Holographic near-eye augmented reality (AR) displays featuring tilted inbound/outbound angles on compact optical combiners hold significant potential yet often struggle to deliver satisfying image quality. This is primarily attributed to two reasons: the lack of a robust off-axis-supported phase hologram generation algorithm; and the suboptimal performance of ill-tuned hardware parts such as imperfect holographic optical elements (HOEs). To address these issues, we incorporate a gradient descent-based phase retrieval algorithm with spectrum remapping, allowing for precise hologram generation with wave propagation between nonparallel planes. Further, we apply a camera-calibrated propagation scheme to iteratively optimize holograms, mitigating imperfections arising from the defects in the HOE fabrication process and other hardware parts, thereby significantly lifting the holographic image quality. We build an off-axis holographic near-eye display prototype using off-the-shelf light engine parts and a customized full-color HOE, demonstrating state-of-the-art virtual reality and AR display results.
We extend the vanilla SGD-ASM by modifying the propagation model and introduce the CITL framework to further improve imaging quality in off-axis configurations.
We present the reconstruction results of holograms captured with the off-axis HOE display prototype, which supports a flexible switch between virtual reality (VR) and augment reality (AR) modes.
@article{xia2025off,
title={Off-axis holographic augmented reality displays with HOE-empowered and camera-calibrated propagation},
author={Xia, Xinxing and Ma, Daqiang and Meng, Xiangyu and Qu, Feifan and Zheng, Huadong and Yu, Yingjie and Peng, Yifan},
journal={Photonics Research},
volume={13},
number={3},
pages={687--697},
year={2025},
publisher={Optica Publishing Group}
}